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enchant-lore.yml

tiers:
default: 4
COMMON: 4
UNCOMMON: 5
RARE: 6
EPIC: 6
LEGENDARY: 6
use-categories: true
categories:
- SWORD
- TOOL
- DAGGER
- SPEAR
- HAMMER
- BOW
- CROSSBOW
- ARMOR
- GREATSWORD
- LONGSWORD
- KATANA
- AXE
- GREATAXE
- HALBERD
- GREATHAMMER
lore-builder:
slots: '&7Enchant Slots ({used}/{max}):'
line: ' {status} '
status:
empty: ' &7Empty'
used: <color:187e57>{enchant} {level}
enchants-level:
'1': I
'2': II
'3': III
'4': IV
'5': V
'6': VI
'7': VII
'8': VIII
'9': IX
'10': X
# Here you can change the name of the enchantment
# get vanilla enchant id at: https://minecraft.fandom.com/wiki/Enchanting#Summary_of_enchantments
enchants-name:
protection: Protection
mending: Mending
looting: Looting
gem-enchants:
# Here you can add the gem ID
# the number is the level of the gem
# if the gem doesn't have level, just add the first entry to the list
example:
- '1'
- '2'
- '3'
- '4'
- '5'
- '6'
- '7'
- '8'
- '9'
- '10'
default-tiers:
default: COMMON
DIAMOND_SWORD: COMMON
# List of NBT tags that will be mark as not convertible to item
# Example: DISABLE_NBT
exclude-nbt:
- CustomFishing
# - display